Projects


My work splits across two domains: audiovisual production and artificial intelligence. Here are the active projects, along with archived work that still holds up.

Audiovisual

Acerting Art

Audiovisual wellness brand, 2011 to present

Long-form sleep, focus, and relaxation content captured with professional binaural microphone systems. The first recording was a beach session at Premià de Mar. Since then, the channel has grown to reach 190+ countries.

  • 433K+  YouTube subscribers
  • 52.4M+  YouTube views
  • 318M+  streaming plays across all platforms
  • 47K+  monthly Spotify listeners
  • 24/7  livestream running since May 2023

Every piece is recorded on location using binaural and stereo microphone rigs, cinema cameras, and field recorders. The specific configuration changes with each shoot depending on the environment. Original music comes from independent composers I commission directly. I handle production, field recording, and all post-production.

YouTube Spotify Apple Music Store Company Site
Mediterranean coast recording location Field recording setup framing Sitges balcony recording location
Open Source

GranSabio LLM

Open-source AI quality assurance engine

An automated evaluation framework for large language models. It runs 950+ structured tests across 200+ AI models, measuring accuracy, reasoning capability, instruction-following, and safety compliance.

I built GranSabio because existing AI benchmarks weren't rigorous enough for production decisions. When you're choosing a model for real workloads with actual edge cases, you need your own test suite built around your specific requirements. MIT licensed.

GitHub
Open Source

Aurvek

Multi-provider AI SaaS platform

A full-featured AI chat and productivity platform that integrates six providers (OpenAI, Anthropic, Google, xAI, and others) into a single interface. It includes a built-in prompt marketplace where users create, customize, and share AI personalities. Real-time voice calls run through ElevenLabs, and a dual watchdog system monitors provider reliability. The platform supports 160+ AI models, offers 13 custom themes, and maintains full WCAG AA compliance. Open source.

GitHub
Biographical AI

KatariShoji

Biographical AI interview system

A system that conducts multi-session life story interviews through voice, chat, and WhatsApp. Multiple interviewer personas, each with emotional safety protocols, guide subjects through deep biographical exploration and produce structured life narratives from the conversations. ElevenLabs awarded a grant of 33 million voice credits to support development.

Live Site
Proprietary

Axiotheon

Narrative coherence engine

Proprietary. Commercial SaaS.

VR

Acerting Art VR Relaxation Space Room

VR wellness experience, 2019

A Unity-based VR application that brought Acerting Art's audiovisual wellness format into virtual reality. Developed by Noah Rayburn, connected through Blair Renaud (creator of LOW-FI / IRIS VR). A contained experiment at roughly €5,500 that confirmed the format could extend beyond flat screens into fully immersive environments.

itch.io
VR headset for Acerting Art VR experience Neumann KM 185 field recording equipment Rooftop recording setup with Rycote windshield

Historical and Archive Projects


Older projects, some going back to the late 1990s. All source code is preserved and published on GitHub as a portfolio archive. Individual repositories are linked where most relevant; the rest can be found on my GitHub profile.

Project Year Description
santa-claus-is-calling 2020 AI Santa Claus that actually phones children. Twilio + OpenAI + ElevenLabs. 12 GitHub stars.
MoonMetrics 2013 YouTube analytics platform built during StartupBus Europe 2013. PHP/Symfony.
QRPager 2011 QR-code paging system. iOS (Objective-C) + PHP backend. One of the apps that preceded Acerting Art.
security-research-archive 2004-2006 2 CVEs plus Microsoft MSRC acknowledgment. Cybersecurity research archive.
enterprise-it-automation 2004-2006 VBScript and Batch automation for enterprise IT deployment and administration.
neo-atlantis 1999 Unfinished RPG inspired by Final Fantasy VII. DIV Games Studio 2, 200+ 3D Studio Max models, voice acting.
mystery-in-the-pyramid 2002 DOS adventure puzzle game built with Allegro in C.
HITS 2000 DOS fighting game with digitized characters. DIV Games Studio 2.
CwT-ScripT 2001 mIRC script with channel protection, automation, MP3 player.
cobol-studies-2000 2000 COBOL. From back when they still taught it.
mega-contable-2000 2000 Management system for courier companies. QuickBASIC/QBasic with NeoBook interface.
4PCMANIA 1998 51 POV-Ray 3D renders published in PC Mania magazine, with source files.

The full timeline runs from 1998 to 2026. See my GitHub profile for the complete list.

Research and Open Source


Additional projects beyond the main lineup:

Japan expedition for field recording Neumann KU100 binaural microphone in Tesla

Numbers


537K+ Lines of Code (Public Repos)
950+ GranSabio Tests
2 CVEs Published
433K+ YouTube Subscribers
52.4M+ YouTube Views
318M+ Total Streaming Plays
190+ Countries Reached
$70K+ Equipment Investment
1998–Present Code Timeline